ElevenLabs Pricing: Current Plans and What a Credit Actually Buys

August 31, 2026
7 min read
ElevenLabs Pricing: Current Plans and What a Credit Actually Buys

Last updated: 26 August 2026

Author: Greg Preece — I cover AI video tools and practical creator workflows.

Prices checked weekly against ElevenLabs' own pricing page and help centre. The plan figures below are analysis rather than a review, but I have used the voice tools on my own scripts and there is a section on that at the end.

Current ElevenLabs plans

One thing to get straight first, because it wastes people's time. ElevenLabs sells three separate things on three separate price lists. This page covers the creative tools, which is the voice, music, dubbing and sound effects side. The voice agents product and the raw API are priced on their own pages and none of the figures here apply to them.

Every plan below is billed per month. The annual column is what the same plan works out at per month if you pay for a year, which ElevenLabs prices as 10 months.

PlanMonthlyAnnual, per monthCredits a monthMinutes of speechExtra minuteCustom voices
Free$0not offered10,000about 10$0.363
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Starter$6$530,000about 30$0.2010
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Creator$22$18.33121,000about 121$0.1830
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Pro$99$82.50600,000about 600$0.17160
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Scale$299$249.171,800,000about 1,800$0.17660, 3 seats
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Business$990$8256,000,000about 6,000$0.172,200, 10 seats
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Enterprisecustomcustomcustomnot publishednot publishedmore seats and voices
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Creator is half price for the first month, at $11. Every plan renews at the price above.

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The ElevenCreative plan cards: Free at $0 with 10k credits a month, Starter at $6 with 30k, Creator at $22 with 121k and Pro at $99 with 600k. Commercial License first appears on Starter. From elevenlabs.io/pricing, captured 27 August 2026.

What a credit buys, product by product

This is the part that decides what you pay, and it is not on the plan cards. Every product shares one pool of credits and they burn it at completely different rates.

What you are makingCredit cost
Text to speech1 credit per character
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Transcription330 credits a minute
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Music900 credits a minute
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Sound effects200 credits per generation
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Voice changer or voice isolator1,000 credits a minute
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Dubbing, automatic, watermarked2,000 credits a minute
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Dubbing, automatic, clean3,000 credits a minute
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Dubbing Studio, watermarked5,000 credits a minute
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Dubbing Studio, clean10,000 credits a minute
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Put the $22 Creator plan through that and it stops looking like one plan. The same 121,000 credits give you about 121 minutes of narration, or 366 minutes of transcription, or 134 minutes of music, or 605 sound effects, or 12 minutes of clean dubbing through Dubbing Studio.

12 minutes. That is the whole month's allowance on the plan most people buy, gone in one dubbed video. If dubbing is the reason you are here, price the plan on the dubbing rate and ignore the speech figure the marketing leads with.

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ElevenLabs own published credit costs per product: 1 credit per character for text to speech, 330 credits a minute for speech to text, 900 for music, 200 per sound effect, 1,000 for voice changer and voice isolator, and 2,000, 3,000, 5,000 or 10,000 a minute for dubbing. From the FAQ on elevenlabs.io/pricing, captured 27 August 2026.

What each ElevenLabs tier delivers

The free tier has no commercial licence. Anything you make on it cannot be used commercially, and the credits do not roll over. Commercial rights start at Starter, which is $6.

Starter cannot buy more credits. Additional credits are a Creator feature and upward. On Starter, running out means waiting for the reset.

Rollover is capped and top-ups are not included in it. Unused subscription credits roll over up to twice the monthly allowance, so the most you can be holding is 3 times a month's worth. Top-up credits sit outside that, expire 12 months after purchase, and get revalued if you switch plan, because ElevenLabs stores them as a dollar amount rather than as credits. Downgrade or cancel and unused subscription credits are gone at the end of the cycle.

The audio quality is tiered. Free, Starter and Creator all output at 128 kbps. 192 kbps and raw 44.1 kHz audio start at Pro, which is $99. If you are handing audio to someone else to mix, that jump is the real reason to go up, not the credits.

Music has a licence limit the pricing page does not show. The Starter card is labelled with music commercial use. ElevenLabs' own model-specific terms for its music product exclude film, television, radio and commercialised multi-platform games on every self-serve plan. They also treat putting a track on a third-party music streaming service as a separate right, which is prohibited on Free and on Starter, and granted from Creator upward. For YouTube it does not bite, because that counts as ordinary online commercial use. If you were planning to release the track anywhere else, read the terms rather than the plan card.

Concurrency is a plan feature. 2 requests at once on Free, rising to 25 on Business. That only matters if you are generating in bulk, and it is the limit people hit first when they wire it into something automated.

Hands-on with ElevenLabs

ElevenLabs, V3 audio tags and dialogue mode tutorial is where I pasted a test script in and worked through the V3 audio tags. Two things were worth knowing. Moving up from V2 filtered which voices were available to me, so the voice I had been using was not there any more. And the sound effect tags did not land first time. It took 3 generations and a change to the creativity setting before one came out usable.

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The test script with the audio tags written inline, on the V3 model. The tags in square brackets are the whole mechanism, and the stability slider on the right is what changes how far a voice will follow them.

Dialogue Mode handled a two-hander script well enough that I would use it again for anything with two speakers.

If you want to try it, Try ElevenLabs → gives you 10,000 credits a month on the free tier, which is roughly 10 minutes of speech and no commercial rights.

Method

Figures come from ElevenLabs' pricing page, its comparison table and its help centre, checked weekly. Last verified 26 August 2026. The per-product credit rates are ElevenLabs' own published figures rather than my estimates. Where a figure is not published, including everything on the Enterprise tier, I have said so instead of working one out.

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